Chromehounds
With dozens of parts to choose from, players are able to create their own giant mech. With a built in squad mechanic, Chromehounds' biggest draw was it's persistent online play.
Chromehounds is a simulator developed by FromSoftware, released 29 June 2006 on Xbox 360. The main story takes about 5 hrs to finish.
What Chromehounds is
Chromehounds is a simulator game developed by FromSoftware and released in 2006. It was published by Sega. It is available on Xbox 360 only.
The premise, in the publisher's words
With dozens of parts to choose from, players are able to create their own giant mech. With a built in squad mechanic, Chromehounds' biggest draw was it's persistent online play.
How it plays
It is played from a first person perspective. Its themes are action, fantasy, historical and science fiction. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
How it was received
Chromehounds holds a critic score of 71 out of 100. That places it above 43% of the 2,881 rated simulator games in our database, which average 71. Games released in 2006 averaged 65, so it scored 6 points above the year average.
How long it takes, and what that costs
The main story runs about 5 hrs. Completing everything takes closer to 2,000 hrs, roughly 400 times the length of the critical path.
What it launched against
Chromehounds launched on 29 June 2006, within three weeks of Persona 3, FlatOut 2, LocoRoco and Titan Quest. All of them reviewed better.
Released around the same time: Persona 3, FlatOut 2, LocoRoco, Titan Quest.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Chromehounds — frequently asked questions
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