A-Train cover art

A-Train

You play the part of the head of a railroad company, with the aim of creating your own railroad empire, providing a successful mass transit system that will be an inspiration to the rest of the world. Another…

1 November 1992

A-Train is a simulator developed by Artdink, released 1 November 1992 on Mac.

Verified Sources: IGDB

What A-Train is

A-Train is a simulator game developed by Artdink and released in 1992. It was published by Maxis Software. It is available on Mac only.

The premise, in the publisher's words

You play the part of the head of a railroad company, with the aim of creating your own railroad empire, providing a successful mass transit system that will be an inspiration to the rest of the world. Another goal is to provide the impetus for your chosen city to develop. There are a number of different places to set up business each with different layouts and existing houses and businesses. The main money earners are passenger trains, that can be scheduled to pick up passengers at the times of day when the demand is high. However, in the long term you need the city to develop. This requires setting up trains that transport resources to where they are needed. These resources are used to…
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are business. It is a single-player game with no multiplayer component.

What it launched against

A-Train launched on 1 November 1992, within three weeks of Sonic the Hedgehog 2, Super Star Wars and Shin Megami Tensei.

Released around the same time: Sonic the Hedgehog 2, Super Star Wars, Shin Megami Tensei.

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Quick answers

A-Train — frequently asked questions

When did A-Train come out?
A-Train was released on 1 November 1992 for Mac.

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