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Paradox Console Commands: One Console, Six Games, Two Things That Change

Crusader Kings, Europa Universalis, Stellaris, Hearts of Iron and Victoria all share a console. Knowing where they split saves the usual half hour of nothing happening.

By TheGameExtras Team Updated 3 min read
Paradox Console Commands: One Console, Six Games, Two Things That Change

Every Paradox grand strategy game has the same console, and two things change between them: how you open it, and whether the money command has an add_ in front. Get either wrong and it looks broken.

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Paradox has built its grand strategy games on the same engine lineage for well over a decade, and the console has come along for the ride. Learn it once and it mostly works in all of them.

Mostly. Two things change between games, and both of them produce the same symptom — you type something and nothing happens — so they are worth separating before you start.

Change one: how the console opens

In Crusader Kings II, Europa Universalis IV, Hearts of Iron IV, Stellaris and Victoria 3, the console opens straight away. Press the key to the left of 1 and it is there.

Crusader Kings III does not. It needs -debug_mode added as a launch option first, and without it the key does nothing at all. This is the single most common reason a Crusader Kings III guide appears not to work: the reader is following instructions written for Crusader Kings II, where no launch option was ever needed.

If you take one thing from this article, take that: the older games open the console themselves, the newer ones want to be asked.

Change two: the add_ prefix

Compare the same three actions across two games in the same series:

ActionCrusader Kings IICrusader Kings III
Moneycash 5000cash 1000
Pietypiety 500add_piety 1000
Prestigeprestige 500add_prestige 1000

The bare noun became add_ plus the noun. cash survived unchanged in both, which is exactly why the split is easy to miss — the first command you try works, and the next two do not.

Victoria 3 went further and uses add_money where every other game in the list uses cash. There is no rule to memorise here beyond: check the game, not the series.

What is genuinely the same

Plenty, once you are in:

  • cash adds the primary currency in Crusader Kings II and III, Europa Universalis IV and Stellaris — gold, ducats and energy credits respectively.
  • yesmen makes the AI accept every proposal, in Crusader Kings II, Crusader Kings III and Victoria 3.
  • observe drops you out of your own country or character and lets the game play itself, in Crusader Kings II and Stellaris. It is the most underrated command in any of these games.
  • Instant building has the same shape everywhere: instantconstruction in Hearts of Iron IV, instant_build in Stellaris, instant_construction in Victoria 3.

Ironman: the console is not restricted, it is gone

This is the one that wastes the most time.

Ironman mode is what makes a save eligible for achievements — one save file, no reloading, no take-backs. In exchange, the console is switched off completely. Not limited. Not warning you. The key simply does nothing.

So if the console will not open in a Paradox game, check the save before you check the key. And if you are on Crusader Kings III, check both: Ironman and the missing -debug_mode produce an identical symptom.

Achievements, in every one of them

Using any console command disables achievements for that save. Crusader Kings III words it slightly differently — achievements are off the whole time debug mode is on, whether or not you type anything — but the outcome is the same.

This is a fair trade and worth stating plainly: these games let you cheat freely, and they simply will not give you a trophy for the run afterwards.

The order to do things in

  1. Start a game that is not Ironman.
  2. On Crusader Kings III, add -debug_mode to the launch options first.
  3. Press the key to the left of 1.
  4. Try cash 1000. It works in four of the six and tells you immediately whether you are in.
  5. For anything else, check that game's page — the add_ prefix is where the series stops agreeing with itself.

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