Schmeiser Robo
Schmeiser Robo plays much like other 2D versus fighting games of its era, with characters battling in best-two-out-of-three matches against the CPU or another player. It uses an 8-way joystick and three…
Schmeiser Robo is a fighting developed by HOT-B, released 1 June 1993 on Arcade.
What Schmeiser Robo is
Schmeiser Robo is a fighting game developed by HOT-B and released in 1993. It is available on Arcade only.
The premise, in the publisher's words
Schmeiser Robo plays much like other 2D versus fighting games of its era, with characters battling in best-two-out-of-three matches against the CPU or another player. It uses an 8-way joystick and three buttons (punch, kick, and guard), introducing one of the earliest dedicated guard buttons in the genre. Unlike typical fighting games, the guard button allows movement even when pressed repeatedly, though it does not block attacks. It also supports advanced defensive and offensive options including short hops, air-guarding, parrying (early form of guard-canceling), counter-attacking, and rush-attacks
How it plays
It is played from a side view perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
What it launched against
Schmeiser Robo launched on 1 June 1993, within three weeks of The Legend of Zelda: Link's Awakening, Rock n' Roll Racing, Syndicate and Mayhem in Monsterland.
Released around the same time: The Legend of Zelda: Link's Awakening, Rock n' Roll Racing, Syndicate, Mayhem in Monsterland.
Screenshots
All media
Quick answers
Schmeiser Robo — frequently asked questions
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