MechCommander
MechCommander is the second real-time tactics (RTT) video game based on FASA's BattleTech/MechWarrior franchise (though often being called a real-time strategy game), developed by FASA Interactive and…
MechCommander is a real time strategy (rts) developed by FASA Interactive, released 24 June 1998 on PC (Microsoft Windows).
What MechCommander is
MechCommander is a real time strategy (rts) game developed by FASA Interactive and released in 1998. It was published by MicroProse Software, Inc.. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
MechCommander is the second real-time tactics (RTT) video game based on FASA's BattleTech/MechWarrior franchise (though often being called a real-time strategy game), developed by FASA Interactive and distributed by MicroProse. MechCommander was released in 1998. It had an expansion which was later combined with the original title and released as MechCommander Gold. A sequel also exists (distributed by Microsoft)—MechCommander 2. MicroProse also used many of the ideas in their 2000 Starship Troopers game.
How it plays
It is played from a bird view / isometric perspective. Its themes are science fiction. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
Where it sits in the BattleTech series
MechCommander is the 11th of 29 entries we hold in the BattleTech series. The next entry was Mech Commander Gold in 1999.
What it launched against
MechCommander launched on 24 June 1998, within three weeks of Banjo-Kazooie, Street Fighter Alpha 3, Colin McRae Rally and Heart of Darkness.
Released around the same time: Banjo-Kazooie, Street Fighter Alpha 3, Colin McRae Rally, Heart of Darkness.
Screenshots
All media
Dlc
Quick answers
MechCommander — frequently asked questions
When did MechCommander come out?
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