MechCommander: Desperate Measures
Set immediately after the liberation of Port Arthur, the player once again assumes command of Zulu company in a campaign to liberate the desolate planet Cermak in the Periphery
MechCommander: Desperate Measures is a real time strategy (rts) developed by FASA Interactive, released 31 December 1999 on PC (Microsoft Windows).
What MechCommander: Desperate Measures is
MechCommander: Desperate Measures is a real time strategy (rts) game developed by FASA Interactive and released in 1999. It was published by MicroProse Software, Inc.. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
Set immediately after the liberation of Port Arthur, the player once again assumes command of Zulu company in a campaign to liberate the desolate planet Cermak in the Periphery
How it plays
It is played from a bird view / isometric perspective. Its themes are science fiction. It is a single-player game with no multiplayer component.
What it launched against
MechCommander: Desperate Measures launched on 31 December 1999, within three weeks of Shenmue, Planescape: Torment, The Typing of the Dead and Little Fighter 2.
Released around the same time: Shenmue, Planescape: Torment, The Typing of the Dead, Little Fighter 2.
Parents
Quick answers
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