Distant Worlds: Universe cover art

Distant Worlds: Universe

Distant Worlds: Universe is the newest chapter of this critically acclaimed sci-fi series, adding incredible new features and an exciting new storyline. Universe is also the ultimate collector’s edition, the…

70 5 April 2014 from $2.39

Distant Worlds: Universe is a real time strategy (rts) developed by Code Force, released 5 April 2014 on PC (Microsoft Windows). It currently starts at $2.39 at Fanatical.

Verified Sources: IGDB , Steam

What Distant Worlds: Universe is

Distant Worlds: Universe is a real time strategy (rts) game developed by Code Force and released in 2014. It was published by Slitherine Ltd.. It is available on PC (Microsoft Windows) only. It runs on Microsoft XNA.

The premise, in the publisher's words

Distant Worlds: Universe is the newest chapter of this critically acclaimed sci-fi series, adding incredible new features and an exciting new storyline. Universe is also the ultimate collector’s edition, the first time all previous Distant Worlds releases have been included in one package, along with an updated manual and greatly expanded modding support. Distant Worlds is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. The Universe is Yours!
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are 4x (explore, expand, exploit, and exterminate) and science fiction. It is a single-player game with no multiplayer component. There are 54 achievements to unlock.

How it was received

Distant Worlds: Universe holds a critic score of 70 out of 100. That places it above 33% of the 612 rated real time strategy (rts) games in our database, which average 72. Games released in 2014 averaged 69, so it scored about average for its year.

What you need to run it

The minimum specification calls for Pentium 4 @1.5 GHz, 1 GB RAM and minimum 1024 x 768 resolution, 32 bit. At 1GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 1GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it costs, and where

The cheapest verified price right now is $2.39 at Fanatical, 92% below its usual price.

Full price comparison across all regions →

What it launched against

Distant Worlds: Universe launched on 5 April 2014, within three weeks of Diablo III: Reaper of Souls, Infamous: Second Son, Monument Valley and Metal Gear Solid V: Ground Zeroes. All of them reviewed better.

Released around the same time: Diablo III: Reaper of Souls, Infamous: Second Son, Monument Valley, Metal Gear Solid V: Ground Zeroes.

Cheats and codes

We have not confirmed any working cheat codes for Distant Worlds: Universe yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Distant Worlds: Universe — frequently asked questions

When did Distant Worlds: Universe come out?
Distant Worlds: Universe was released on 5 April 2014 for PC (Microsoft Windows).
How much does Distant Worlds: Universe cost?
The cheapest current price for Distant Worlds: Universe is $2.39 at Fanatical, which is 92% off its usual price. Prices on this page are checked daily.
What are the minimum PC requirements for Distant Worlds: Universe?
At minimum, Distant Worlds: Universe needs Pentium 4 @1.5 GHz, 1 GB RAM, minimum 1024 x 768 resolution, 32 bit graphics, 1 GB available space of storage.
How many GB is Distant Worlds: Universe?
The PC version needs about 1 GB of storage, going by the storage line in the system requirements ("1 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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