When Two Worlds War
When Two Worlds War is a strategic simulation of interplanetary conflict. Resources, power stations, farms, laboratories, etc are controlled through a state-of-the-art military workstation used to explore and…
When Two Worlds War is a strategy developed by Impressions Games, released 31 December 1993 on Amiga and DOS.
What When Two Worlds War is
When Two Worlds War is a strategy game developed by Impressions Games and released in 1993. It is available on Amiga and DOS.
The premise, in the publisher's words
When Two Worlds War is a strategic simulation of interplanetary conflict. Resources, power stations, farms, laboratories, etc are controlled through a state-of-the-art military workstation used to explore and conquer other worlds. The strategy is to increase your own planetary resource and technology levels, while trying to build enough military units of a suitable type to conquer either a human or computer opponent.
How it plays
It is played from a bird view / isometric perspective. Its themes are science fiction. It is a single-player game with no multiplayer component.
What it launched against
When Two Worlds War launched on 31 December 1993, within three weeks of Doom, Mega Man X, Theme Park and Windjammers.
Released around the same time: Doom, Mega Man X, Theme Park, Windjammers.
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Quick answers
When Two Worlds War — frequently asked questions
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