War Wind II: Human Onslaught
War Wind: Human Onslaught offers a great variety of vehicular, mechanised and special units, with intense and exciting maps, and a rich array of options, graphics and sounds, along with a combat model that…
War Wind II: Human Onslaught is a real time strategy (rts) developed by DreamForge Intertainment, released 30 November 1997 on PC (Microsoft Windows).
What War Wind II: Human Onslaught is
War Wind II: Human Onslaught is a real time strategy (rts) game developed by DreamForge Intertainment and released in 1997. It was published by SNEG. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
After many years of war, much has changed on the world of Yavaun. Humans, reluctant colonists, are now part of the cultural diversity of this alien world. Factions have formed over the decades since the humans appeared. The Overlord Factions includes the allied forces of Tha'roon and Obblinox. The SUN (Servants Under NagaRom) are represented by Shama'Li and Eaggra. Of the two human factions, the Marines are comprised mainly of Marines and the Descendants are scientists and academics. Each factions has its own agenda - and peaceful coexistence is definitely on it.
How it plays
It is played from a bird view / isometric perspective. Its themes are science fiction. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
What it launched against
War Wind II: Human Onslaught launched on 30 November 1997, within three weeks of Klonoa: Door to Phantomile, Devil Summoner: Soul Hackers, Diddy Kong Racing and Time Crisis II.
Released around the same time: Klonoa: Door to Phantomile, Devil Summoner: Soul Hackers, Diddy Kong Racing, Time Crisis II.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
War Wind II: Human Onslaught — frequently asked questions
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