Ultima I
A 1986 assembly-language remake of the original 1981 Ultima, featuring improved graphics and minor content additions. Players explore the open world of Sosaria in a top-down view, descend into first-person…
Ultima I is a role-playing (rpg) developed by Origin Systems, released 31 December 1986 on Apple II, Commodore C64/128/MAX, DOS and Mac.
What Ultima I is
Ultima I is a role-playing (rpg) game developed by Origin Systems and released in 1986. It was published by Electronic Arts. It is available on Apple II, Commodore C64/128/MAX, DOS, Mac and PC (Microsoft Windows).
The premise, in the publisher's words
A thousand years ago, the wizard Mondain forged a gem that rendered him immortal and beyond defeat. Under his protection, monsters overran the realm of Sosaria while its lords fell to infighting. Lord British calls upon a hero from another world, known only as The Stranger, to locate a time machine, journey to the age before the gem existed, and slay Mondain before his power can take root.
How it plays
It is played from a bird view / isometric perspective. Its themes are fantasy and open world. It is a single-player game with no multiplayer component.
Where it sits in the Ultima series
Ultima I is the tenth of 45 entries we hold in the Ultima series. The next entry was Ultima IV: Quest of the Avatar in 1987.
What it launched against
Ultima I launched on 31 December 1986, within three weeks of World Games, Gauntlet, The Sentinel and Rebelstar.
Released around the same time: World Games, Gauntlet, The Sentinel, Rebelstar.
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Quick answers
Ultima I — frequently asked questions
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