Ultima I cover art

Ultima series

Ultima I

The Apple IIGS port of Ultima I: The First Age of Darkness serves as a technically superior tribute to the title that helped define the CRPG genre. This rare version upgrades the original quest to defeat the…

31 December 1994

Ultima I is a role-playing (rpg) developed by Rebecca Heineman, released 31 December 1994 on Apple IIGS.

Verified Sources: IGDB

What Ultima I is

Ultima I is a role-playing (rpg) game developed by Rebecca Heineman and released in 1994. It was published by Vitesse Inc.. It is available on Apple IIGS only.

The premise, in the publisher's words

The Apple IIGS port of Ultima I: The First Age of Darkness serves as a technically superior tribute to the title that helped define the CRPG genre. This rare version upgrades the original quest to defeat the evil wizard Mondain by taking full advantage of the IIGS hardware.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are fantasy and open world. It is a single-player game with no multiplayer component.

Where it sits in the Ultima series

Ultima I is the 33rd of 45 entries we hold in the Ultima series. The next entry was Ultima: The Savage Empire in 1995.

See all 45 Ultima games in release order →

What it launched against

Ultima I launched on 31 December 1994, within three weeks of Umihara Kawase, King's Field, WWF Raw and Mario Andretti Racing.

Released around the same time: Umihara Kawase, King's Field, WWF Raw, Mario Andretti Racing.

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Quick answers

Ultima I — frequently asked questions

When did Ultima I come out?
Ultima I was released on 31 December 1994 for Apple IIGS.

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