Titan
Titan takes the Breakout concept and adds another dimension by allowing the object the player controls to be able to move on the Y-axis in addition to the old X-axis. The display will follow the small square…
Titan is an arcade developed by Titus France, released 31 December 1988 on TurboGrafx-16/PC Engine, Family Computer, Amiga and Amstrad CPC.
What Titan is
Titan is an arcade game developed by Titus France and released in 1988. It was published by Fujitsu Interactive. It is available on TurboGrafx-16/PC Engine, Family Computer, Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, DOS, FM Towns and ZX Spectrum.
The premise, in the publisher's words
Titan takes the Breakout concept and adds another dimension by allowing the object the player controls to be able to move on the Y-axis in addition to the old X-axis. The display will follow the small square which the player controls as it moves on a map where there are objects whom your goal is to make a ball hit. The player controls a small rectangle only slightly larger than the size of the ball itself and in addition to hitting the "bricks" to destroy them has to keep the ball away from dangerous hazards which will kill the ball if it hits.
How it plays
It is played from a bird view / isometric perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.
What it launched against
Titan launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine.
Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.
Screenshots
All media
Dlc
Quick answers
Titan — frequently asked questions
When did Titan come out?
If you like this