Super ZZT
Super ZZT is the successor to ZZT, created by Allen Pilgrim and Tim Sweeney of Epic Games (then Epic MegaGames). Like its predecessor, Super ZZT was essentially a game creation system with a few games packaged…
31 December 1992
Super ZZT is an adventure developed by Epic Games, released 31 December 1992 on DOS.
What Super ZZT is
Super ZZT is an adventure game developed by Epic Games and released in 1992. It is available on DOS only.
The premise, in the publisher's words
Super ZZT is the successor to ZZT, created by Allen Pilgrim and Tim Sweeney of Epic Games (then Epic MegaGames). Like its predecessor, Super ZZT was essentially a game creation system with a few games packaged with it, which included Lost Forest, Monster Zoo, and Proving Grounds. Like ZZT, the greatest draw to its sequel was the level editor which allowed players to create their own games. The editor itself was somewhat "hidden" by the creators, perhaps because it was not quite as polished as they wanted in time for the release. It was necessary to add the argument /e to the command line when loading Super ZZT, and then to press E to enter the editor.
How it plays
Its themes are action and fantasy.
What it launched against
Super ZZT launched on 31 December 1992, within three weeks of Street Fighter II' Turbo: Hyper Fighting and Moto Roader MC.
Released around the same time: Street Fighter II' Turbo: Hyper Fighting, Moto Roader MC.
Screenshots
All media
Quick answers
Super ZZT — frequently asked questions
When did Super ZZT come out?
Super ZZT was released on 31 December 1992 for DOS.
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