Submarine Commander cover art

Submarine Commander

You are at the helm of a submarine equipped with radar, sonar, depth charge indicators, torpedoes, and fuel and temperature gauges. As commander of the submarine, you must sink the enemy ships before running…

31 December 1982

Submarine Commander is a shooter developed by Atari, released 31 December 1982 on Apple II, Atari 8-bit and Commodore VIC-20.

Verified Sources: IGDB , Wikipedia

What Submarine Commander is

Submarine Commander is a shooter game developed by Atari and released in 1982. It was published by Creative Sparks. It is available on Apple II, Atari 8-bit and Commodore VIC-20.

The premise, in the publisher's words

You're the commander of a World War II submarine on patrol in the Mediterranean and there are enemy convoys at all points of the compass. Your job is to sink as much enemy shipping as possible while keeping your sub intact. This is no fast-paced shoot-em-up. You're really in a sub with all of its problems and limitations-batteries that need recharging, an air supply that needs to be replenished by surfacing, and the sub's very slow speed when you're submerged.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are action and warfare. It is a single-player game with no multiplayer component.

What it launched against

Submarine Commander launched on 31 December 1982, within three weeks of Trashman, King Kong, Evolution and Xevious.

Released around the same time: Trashman, King Kong, Evolution, Xevious.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Submarine Commander — frequently asked questions

When did Submarine Commander come out?
Submarine Commander was released on 31 December 1982 for Apple II, Atari 8-bit and Commodore VIC-20.

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