Stardust Falls is an indie developed by Alexander Shen, released 20 November 2019 on Mac and Web browser.
What Stardust Falls is
Stardust Falls is an indie game developed by Alexander Shen and released in 2019. It is available on Mac and Web browser. It runs on GameMaker: Studio.
The premise, in the publisher's words
How to Play 1. Lay a star tile on any open space. 2. A single gray star on every tile in play will be charged. 3. Any star tile that has all its stars charged will be ready to explode (i.e. sent back to the night sky). Exploding a star tile will charge all adjacent tiles by 1. Chaining exploding tiles will increase the multiplier as well. 4. Play continues until all tiles have been placed -- sunrise! Scoring * Every charged star is worth 1 point. * Every exploded tile is worth the number of stars on it x the current multiplier.
How it plays
It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component.
What it launched against
Stardust Falls launched on 20 November 2019, within three weeks of Death Stranding, Star Wars Jedi: Fallen Order, Persona 5 Royal and Luigi's Mansion 3.
Released around the same time: Death Stranding, Star Wars Jedi: Fallen Order, Persona 5 Royal, Luigi's Mansion 3.
Screenshots
All media
Quick answers
Stardust Falls — frequently asked questions
When did Stardust Falls come out?
Stardust Falls was released on 20 November 2019 for Mac and Web browser.
If you like this