Spacejacked cover art

Spacejacked

A super fast-paced ARCADE TOWER-DEFENSE. Build turrets and shoot your way through hordes of alien scum as you protect multiple rooms simultaneously!

80 26 February 2016

Spacejacked is an arcade developed by Rotten Mage, released 26 February 2016 on Nintendo Switch, PlayStation 4, PlayStation Vita and Xbox One.

Verified Sources: IGDB , Steam

What Spacejacked is

Spacejacked is an arcade game developed by Rotten Mage and released in 2016. It was published by Ratalaika Games. It is available on Nintendo Switch, PlayStation 4, PlayStation Vita, Xbox One, Linux, Mac and PC (Microsoft Windows).

How it plays

It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component. There are 25 achievements to unlock.

How it was received

Spacejacked holds a critic score of 80 out of 100. That places it above 68% of the 2,164 rated arcade games in our database, which average 70. Games released in 2016 averaged 68, so it scored 12 points above the year average.

What you need to run it

What it launched against

Spacejacked launched on 26 February 2016, within three weeks of Tom Clancy's The Division, Stardew Valley, Firewatch and SuperHot. It reviewed better than 1 of the 4. It arrived 3 years into the PlayStation 4's life, so it was built for hardware developers already knew well.

Released around the same time: Tom Clancy's The Division, Stardew Valley, Firewatch, SuperHot.

Official trailer

Gameplay Trailer thumbnail

Sourced from the publisher’s YouTube channel. See all 2 videos →

Screenshots

All media

Quick answers

Spacejacked — frequently asked questions

When did Spacejacked come out?
Spacejacked was released on 26 February 2016 for Nintendo Switch, PlayStation 4, PlayStation Vita, Xbox One, Linux, Mac and PC (Microsoft Windows).
What are the minimum PC requirements for Spacejacked?
At minimum, Spacejacked needs 200 MB available space of storage.
How many GB is Spacejacked?
The PC version needs about 0.2 GB of storage, going by the storage line in the system requirements ("200 MB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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