Seum: Speedrunners from Hell is an arcade developed by Pine Studio, released 28 July 2016 on PlayStation 4, Xbox One, Linux and Mac.
What Seum: Speedrunners from Hell is
Seum: Speedrunners from Hell is an arcade game developed by Pine Studio and released in 2016. It was published by Headup Games. It is available on PlayStation 4, Xbox One, Linux, Mac and PC (Microsoft Windows). It runs on Unity.
The premise, in the publisher's words
Seum: Speedrunners from Hell is competitive heavy metal first-person platformer. Slice every last millisecond as you race and blast your way through deadly arenas. Teleport, jump, fly and bounce in a hundred merciless and fast paced maps for the ultimate prize: Your soul… and beer!
How it plays
It is played from a first person perspective. Its themes are action. It is a single-player game with no multiplayer component. There are 30 achievements to unlock.
How it was received
Seum: Speedrunners from Hell holds a critic score of 65 out of 100. That places it above 26% of the 2,164 rated arcade games in our database, which average 70. Games released in 2016 averaged 68, so it scored 3 points below the year average.
What you need to run it
The minimum specification calls for 1.5 Ghz, 1 GB RAM and 512MB, Shader Model 2.0. At 1GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 2GB.
What it launched against
Seum: Speedrunners from Hell launched on 28 July 2016, within three weeks of No Man's Sky, Abzu, Overcooked! and Starbound. All of them reviewed better. It arrived 3 years into the PlayStation 4's life, so it was built for hardware developers already knew well.
Released around the same time: No Man's Sky, Abzu, Overcooked!, Starbound.
Official trailer
Sourced from the publisher’s YouTube channel. See all 2 videos →
Screenshots
All media
Dlc
Quick answers
Seum: Speedrunners from Hell — frequently asked questions
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