Serpentine cover art

Serpentine

In Serpentine you control a multi-segmented snake in a maze; your goal is to survive and earn as many points as possible. At the beginning of each level, three enemy snakes will also enter the maze. To…

31 December 1982

Serpentine is an arcade developed by Brøderbund Software, released 31 December 1982 on Apple II, Atari 8-bit, Commodore C64/128/MAX and Commodore VIC-20.

Verified Sources: IGDB

What Serpentine is

Serpentine is an arcade game developed by Brøderbund Software and released in 1982. It is available on Apple II, Atari 8-bit, Commodore C64/128/MAX, Commodore VIC-20 and DOS.

The premise, in the publisher's words

In Serpentine you control a multi-segmented snake in a maze; your goal is to survive and earn as many points as possible. At the beginning of each level, three enemy snakes will also enter the maze. To complete the level, you need to eat all of the enemy snakes. If an enemy snake has more segments than your snake, you can only eat segments that form the tail of the snake; a collision with the head is lethal! Each time you eat a segment, the enemy snake will become smaller until eventually you can devour it completely. For enemy snakes that have fewer segments than you, you can eat the tail segments or the head segment. From time to time, a frog will appear in the maze; eating this will…
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Serpentine launched on 31 December 1982, within three weeks of Trashman, King Kong, Evolution and Xevious.

Released around the same time: Trashman, King Kong, Evolution, Xevious.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Serpentine — frequently asked questions

When did Serpentine come out?
Serpentine was released on 31 December 1982 for Apple II, Atari 8-bit, Commodore C64/128/MAX, Commodore VIC-20 and DOS.

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