Rollaround
In Rollaround you roll around (surprise) 20 levels, in a game which comes across as a more cerebral version of Marble Madness. The twenty levels each feature 9 screens worth of squares, with no scrolling…
Rollaround is an arcade developed by Mr Chip Software, released 31 December 1987 on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.
What Rollaround is
Rollaround is an arcade game developed by Mr Chip Software and released in 1987. It was published by Mastertronic. It is available on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.
The premise, in the publisher's words
In Rollaround you roll around (surprise) 20 levels, in a game which comes across as a more cerebral version of Marble Madness. The twenty levels each feature 9 screens worth of squares, with no scrolling across them as such. On each level you are set a target number of crosses of each colour to collect, with less and less leeway as to how many of the different ones are required as the game goes on. There are pre-programmed moving enemies on each level to plan around, but the level's blocks vary in many ways. There are holes on the levels, but these can be jumped by pressing fire. You can turn plain squares into either crosses or holes, both of which invert the status of the crosses and…
How it plays
It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.
What it launched against
Rollaround launched on 31 December 1987, within three weeks of Wasteland, Final Fantasy, Nebulus and Head Over Heels.
Released around the same time: Wasteland, Final Fantasy, Nebulus, Head Over Heels.
Official trailer
Sourced from the publisher’s YouTube channel. See all 3 videos →
Screenshots
All media
Quick answers
Rollaround — frequently asked questions
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