NBA Inside Drive 2003 cover art

NBA Inside Drive 2003

Inside Drive is solid on almost every front except for some aspects of the offensive game, the most notable problem being the inability to pass out of layups or similar moves to the basket. One of the most…

1 December 2002

NBA Inside Drive 2003 is a simulator developed by High Voltage Software, released 1 December 2002 on Xbox.

Verified Sources: IGDB

What NBA Inside Drive 2003 is

NBA Inside Drive 2003 is a simulator game developed by High Voltage Software and released in 2002. It was published by Microsoft Game Studios. It is available on Xbox only.

The premise, in the publisher's words

Inside Drive is solid on almost every front except for some aspects of the offensive game, the most notable problem being the inability to pass out of layups or similar moves to the basket. One of the most important aspects of professional basketball is being able to drive to the lane and have a player make it look like he's going up for a shot so that he can draw defense, but then pass the ball to an open man on the inside or to a wide-open player out on the perimeter. Indeed, generally driving through the lane can be a little problematic since the AI tends to latch onto players in the paint, and the juke moves can be difficult to use effectively against tough opponents.
Description from the publisher · source

What it launched against

NBA Inside Drive 2003 launched on 1 December 2002, within three weeks of Metroid Prime, The Legend of Zelda: The Wind Waker, Tom Clancy's Splinter Cell and Metroid Fusion.

Released around the same time: Metroid Prime, The Legend of Zelda: The Wind Waker, Tom Clancy's Splinter Cell, Metroid Fusion.

Quick answers

NBA Inside Drive 2003 — frequently asked questions

When did NBA Inside Drive 2003 come out?
NBA Inside Drive 2003 was released on 1 December 2002 for Xbox.

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