Machines
Machines: Wired for War is a 3D real-time strategy game released for Microsoft Windows. Developed by Charybdis and published by Acclaim. As a 3D game of this genre. Machines also allowed players to directly…
Machines is a real time strategy (rts) developed by Charybdis, released 14 April 1999 on PC (Microsoft Windows).
What Machines is
Machines is a real time strategy (rts) game developed by Charybdis and released in 1999. It was published by Acclaim Entertainment. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
Machines uses a 3D polygonal landscape, which players can use to their advantage, attacking from or hiding behind hilltops. The viewpoint can be switched between a default isometric, strategic 'zenith' camera, and first person perspective; the latter typically being used to explore buildings during espionage missions. 50 different machines can be researched and built, characterized by a plasma-based techtree and a projectile-based techtree combined with different methods of movement (Examples: 4 or 6 Spider legs, Wheels, Tracks, Hover-engines, Flying, 2 Legs). Furthermore, battalions can be developed with specific strengths to support a personalized fighting strategy. The game also includes…
How it plays
It is played from a bird view / isometric perspective. Its themes are science fiction.
How it was received
Machines holds a critic score of 65 out of 100. That places it above 25% of the 612 rated real time strategy (rts) games in our database, which average 72. Games released in 1999 averaged 72, so it scored 7 points below the year average.
What it launched against
Machines launched on 14 April 1999, within three weeks of RollerCoaster Tycoon, Grand Theft Auto: London 1969, Rollcage and All-Star Baseball 2000. All of them reviewed better.
Released around the same time: RollerCoaster Tycoon, Grand Theft Auto: London 1969, Rollcage, All-Star Baseball 2000.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Machines — frequently asked questions
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