Intelligent Destruction
Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a…
Intelligent Destruction is a card & board game developed by Zachtronics, released 11 April 2008 on PC (Microsoft Windows).
What Intelligent Destruction is
Intelligent Destruction is a card & board game game developed by Zachtronics and released in 2008. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a board game that he was working on called Infinitron. Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and building units costs points. When you capture a city, you can create and shape the terrain around the city, but only once. Begin your turn with one of your units on the enemy capital to win the game.
How it plays
It is played from a bird view / isometric perspective.
What it launched against
Intelligent Destruction launched on 11 April 2008, within three weeks of Grand Theft Auto IV, Valkyria Chronicles, Assassin's Creed: Director's Cut Edition and Mario Kart Wii.
Released around the same time: Grand Theft Auto IV, Valkyria Chronicles, Assassin's Creed: Director's Cut Edition, Mario Kart Wii.
Screenshots
All media
Quick answers
Intelligent Destruction — frequently asked questions
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