Hinterland cover art

Hinterland

13 July 2016

Hinterland is an indie developed by Connor Sherlock, released 13 July 2016 on Mac and PC (Microsoft Windows).

Verified Sources: IGDB

What Hinterland is

Hinterland is an indie game developed by Connor Sherlock and released in 2016. It is available on Mac and PC (Microsoft Windows). It runs on Unity.

The premise, in the publisher's words

Here at the Walking Simulator A Month Club, we use state of the art technologies to bring you recreations of the physical worlds of the past age. Unfortunately, many civilizations choose to view our cataloging and tourism as unwanted, and attempt to shield themselves from our work. This month's tip features such a civilization, who views our entry into their reality as demonic (any sufficiently advanced technology is indistinguishable from magic, etc). While they are currently successful in barring entry to their realm proper, we do have access to their surrounding countryside, albeit with some interference. With any luck, we will one day be able to grant you access to their most treasured…
Description from the publisher · source

How it plays

It is played from a first person perspective. It is a single-player game with no multiplayer component.

What it launched against

Hinterland launched on 13 July 2016, within three weeks of Inside, Abzu, Overcooked! and Starbound.

Released around the same time: Inside, Abzu, Overcooked!, Starbound.

Quick answers

Hinterland — frequently asked questions

When did Hinterland come out?
Hinterland was released on 13 July 2016 for Mac and PC (Microsoft Windows).

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