Halo: Reach cover art

Halo series

Halo: Reach

Halo: Reach is a first-person shooter set in 2552, serving as a prequel to Halo: Combat Evolved. Players control Noble Six, a member of Noble Team, an elite squad of Spartan supersoldiers defending the human…

89 14 September 2010

Halo: Reach is a shooter developed by Bungie, released 14 September 2010 on Xbox One, Xbox 360 and PC (Microsoft Windows).

Verified Sources: IGDB , Steam , Wikipedia

What Halo: Reach is

Halo: Reach is a shooter game developed by Bungie and released in 2010. It was published by Microsoft Game Studios. It is available on Xbox One, Xbox 360 and PC (Microsoft Windows). It runs on Halo Reach.

The premise, in the publisher's words

In the year 2552, humanity is losing its war against the Covenant, an alliance of alien races bent on extermination. The colony world of Reach, the United Nations Space Command's primary military stronghold and home to over 700 million civilians, comes under sudden attack when Covenant forces are discovered on the planet's surface. Noble Six, the newest member of Noble Team, a squad of elite Spartan supersoldiers, joins the fight to defend Reach. As the invasion intensifies and the planet's defenses crumble, Noble Team is entrusted with delivering an artificial intelligence and vital data to the UNSC ship Pillar of Autumn, a mission that demands sacrifice from every member of the squad. One…
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are action, science fiction and warfare. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer, Single player and Split screen.

Where it sits in the Halo series

Halo: Reach is the 19th of 55 entries we hold in the Halo series. It arrived 8 months after Halo 3 + Halo Wars. The next entry was Halo: Reach Limited Edition in 2010. Its critic score of 89 is 8 points above the series average of 81. The highest-rated entry is Halo 3 at 91.

See all 55 Halo games in release order →

How it was received

Halo: Reach holds a critic score of 89 out of 100. That places it above 93% of the 3,305 rated shooter games in our database, which average 70. Games released in 2010 averaged 70, so it scored 19 points above the year average. Player ratings track closely with critics at 87, across 689 votes.

How long it takes, and what that costs

A full completion run takes around 25 hrs.

What you need to run it

The minimum specification calls for AMD Phenom II X4 960T ; Intel i3550, 8 GB RAM and AMD HD 6850 ; NVIDIA GeForce GTS 450. An 8GB memory requirement is modest by current standards; most machines sold in the last five years clear it. Install size is roughly 25GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

Halo: Reach launched on 14 September 2010, within three weeks of Sid Meier's Civilization V, Amnesia: The Dark Descent, Pokémon Black Version and Mafia II. It reviewed better than 3 of the 4. It was a Xbox One launch-window title.

Released around the same time: Sid Meier's Civilization V, Amnesia: The Dark Descent, Pokémon Black Version, Mafia II.

Cheats and codes

We have not confirmed any working cheat codes for Halo: Reach yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel. See all 4 videos →

Screenshots

All media

Characters

All 30

Dlc

Quick answers

Halo: Reach — frequently asked questions

When did Halo: Reach come out?
Halo: Reach was released on 14 September 2010 for Xbox One, Xbox 360 and PC (Microsoft Windows).
What are the minimum PC requirements for Halo: Reach?
At minimum, Halo: Reach needs AMD Phenom II X4 960T ; Intel i3550, 8 GB RAM, AMD HD 6850 ; NVIDIA GeForce GTS 450 graphics, 25 GB available space of storage.
How many GB is Halo: Reach?
The PC version needs about 25 GB of storage, going by the storage line in the system requirements ("25 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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