Emerald Mine cover art

Emerald Mine

A conversion of the classic Boulder Dash game. The player is deep down in a cave and have to collect emeralds and diamonds while evading monsters - and the laws of gravity, which have the annoying habit of…

31 December 1987

Emerald Mine is an arcade, released 31 December 1987 on Amiga CD32, Amiga, Commodore 16 and Commodore C64/128/MAX.

Verified Sources: IGDB

What Emerald Mine is

Emerald Mine was released in 1987. It was published by Kingsoft. It is available on Amiga CD32, Amiga, Commodore 16, Commodore C64/128/MAX and Commodore Plus/4.

The premise, in the publisher's words

A conversion of the classic Boulder Dash game. The player is deep down in a cave and have to collect emeralds and diamonds while evading monsters - and the laws of gravity, which have the annoying habit of squishing him with huge rocks if he happens to stand beneath one as it falls down. The game also has a two-player mode where two people can rid caves of their valuables at the same time - in addition to the 80 levels, there are 20 exclusive two-player levels.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.

What it launched against

Emerald Mine launched on 31 December 1987, within three weeks of Wasteland, Final Fantasy, Nebulus and Head Over Heels.

Released around the same time: Wasteland, Final Fantasy, Nebulus, Head Over Heels.

Quick answers

Emerald Mine — frequently asked questions

When did Emerald Mine come out?
Emerald Mine was released on 31 December 1987 for Amiga CD32, Amiga, Commodore 16, Commodore C64/128/MAX and Commodore Plus/4.

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