Crash Twinsanity cover art

Crash Bandicoot series

Crash Twinsanity

Crash Twinsanity is the fifth mainline series game of the Crash Bandicoot series where Crash and the villain Cortex are forced into partnership. Each character occupies the same screen but they run along on…

63 28 September 2004

Crash Twinsanity is a platform developed by Traveller's Tales, released 28 September 2004 on Nintendo GameCube, PlayStation 2 and Xbox. The main story takes about 7 hrs to finish.

Verified Sources: IGDB , Wikipedia

What Crash Twinsanity is

Crash Twinsanity is a platform game developed by Traveller's Tales and released in 2004. It was published by Sierra Entertainment. It is available on Nintendo GameCube, PlayStation 2 and Xbox.

The premise, in the publisher's words

The story is set three years after the events of Crash Bandicoot: The Wrath of Cortex, where the villainous Doctor Neo Cortex and the mighty Uka Uka were left stranded in the Antarctic sea. In this game's story, N. Sanity Island comes under threat by a sinister duo called The Evil Twins, forcing Crash Bandicoot to reluctantly team up with his arch nemesis and creator, Doctor Neo Cortex, whom the twins seek revenge against.
Description from the publisher · source

How it plays

It is played from a third person perspective. Its themes are comedy and science fiction. It is a single-player game with no multiplayer component.

Where it sits in the Crash Bandicoot series

Crash Twinsanity is the 24th of 72 entries we hold in the Crash Bandicoot series. The next entry was Crash Twinsanity in 2004. Its critic score of 63 is 5 points below the series average of 68. The highest-rated entry is Crash Bandicoot 4: It's About Time at 86.

See all 72 Crash Bandicoot games in release order →

How it was received

Crash Twinsanity holds a critic score of 63 out of 100. That places it above 22% of the 2,372 rated platform games in our database, which average 72. Games released in 2004 averaged 70, so it scored 7 points below the year average. Player ratings track closely with critics at 66, across 127 votes.

How long it takes, and what that costs

The main story runs about 7 hrs.

What it launched against

Crash Twinsanity launched on 28 September 2004, within three weeks of Counter-Strike: Source, Rome: Total War, Fable and Pokémon Ruby, Sapphire, Emerald. All of them reviewed better.

Released around the same time: Counter-Strike: Source, Rome: Total War, Fable, Pokémon Ruby, Sapphire, Emerald.

Cheats and codes

We have not confirmed any working cheat codes for Crash Twinsanity yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Dlc

Quick answers

Crash Twinsanity — frequently asked questions

When did Crash Twinsanity come out?
Crash Twinsanity was released on 28 September 2004 for Nintendo GameCube, PlayStation 2 and Xbox.
How long does it take to beat Crash Twinsanity?
The main story of Crash Twinsanity takes around 7 hrs, or 9 hrs for 100% completion.

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