Crash Twinsanity 3D
Crash Twinsanity 3D, not to be confused with another mobile Crash game, Crash Twinsanity, features traditional Crash gameplay as players run through levels collecting Wumpa fruit, breaking crates and dodging…
Crash Twinsanity 3D is an arcade developed by Kuju Entertainment, released 31 December 2004 on Legacy Mobile Device.
What Crash Twinsanity 3D is
Crash Twinsanity 3D is an arcade game developed by Kuju Entertainment and released in 2004. It was published by Vivendi Games Mobile. It is available on Legacy Mobile Device only. It runs on J2ME.
The premise, in the publisher's words
Crash Twinsanity 3D, not to be confused with another mobile Crash game, Crash Twinsanity, features traditional Crash gameplay as players run through levels collecting Wumpa fruit, breaking crates and dodging bottomless pits in order to save the world from the Evil Twins. Levels can be played as standard or in time-trial mode, where they are timed and given a rank depending on how quickly they completed the level. Unlike the console game and previous mobile game, Crash does not team up with Cortex in this game.
How it plays
It is played from a third person perspective. Its themes are action. It is a single-player game with no multiplayer component.
Where it sits in the Crash Bandicoot series
Crash Twinsanity 3D is the 26th of 72 entries we hold in the Crash Bandicoot series. The next entry was Crash Bandicoot: Kart Racing in 2004.
What it launched against
Crash Twinsanity 3D launched on 31 December 2004, within three weeks of Resident Evil 4 (2005), Resident Evil 4, Gran Turismo 4 and Cave Story.
Released around the same time: Resident Evil 4 (2005), Resident Evil 4, Gran Turismo 4, Cave Story.
Screenshots
All media
Parents
Quick answers
Crash Twinsanity 3D — frequently asked questions
When did Crash Twinsanity 3D come out?
If you like this