Consumption Model
You've just driven to a new area of the city. You're desperate to find evidence of others. Others also wanting to persist. Interactive worlding experience created to encourage players to think and assess the…
Consumption Model is an adventure developed by Mary Tallontire, released 8 June 2025 on Mac and PC (Microsoft Windows).
What Consumption Model is
Consumption Model is an adventure game developed by Mary Tallontire and released in 2025. It is available on Mac and PC (Microsoft Windows).
The premise, in the publisher's words
You've just driven to a new area of the city. You're desperate to find evidence of others. Others also wanting to persist. Interactive worlding experience created to encourage players to think and assess the current technology landscape and digital oligarchy. Revolves around Feenburg’s 2012 paper Re)Inventing The Internet : Critical Case Studies discussing the different models of the internet, in particular the consumption model, and themes of digital oligarchy, trans-humanism and cyborgs (Haraway, 1985). A world where these themes where these themes manifest is created.
How it plays
It is played from a first person perspective. Its themes are science fiction. It is a single-player game with no multiplayer component.
What it launched against
Consumption Model launched on 8 June 2025, within three weeks of Death Stranding 2: On the Beach, Dune: Awakening, The Alters and Elden Ring Nightreign.
Released around the same time: Death Stranding 2: On the Beach, Dune: Awakening, The Alters, Elden Ring Nightreign.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Consumption Model — frequently asked questions
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