CIMA: The Enemy
For decades, the human race and the CIMA race have been in constant conflict with one another. As Ark J, your mission is to guard the gate between the two worlds, protect your appointed town, and ultimately…
CIMA: The Enemy is a role-playing (rpg) developed by Neverland, released 17 November 2003 on Game Boy Advance.
What CIMA: The Enemy is
CIMA: The Enemy is a role-playing (rpg) game developed by Neverland and released in 2003. It was published by Marvelous Entertainment. It is available on Game Boy Advance only.
The premise, in the publisher's words
For decades, the human race and the CIMA race have been in constant conflict with one another. As Ark J, your mission is to guard the gate between the two worlds, protect your appointed town, and ultimately, find peace. You'll progress through a nonlinear storyline while solving puzzles, exploring worlds, and battling enemies. The game includes a combat system that features both action and strategy elements. Another feature lets you activate non-playable characters to help you accomplish your goals.
How it plays
It is played from a bird view / isometric perspective. Its themes are fantasy. It is a single-player game with no multiplayer component.
What it launched against
CIMA: The Enemy launched on 17 November 2003, within three weeks of Call of Duty, Beyond Good & Evil, Prince of Persia: The Sands of Time and SpongeBob SquarePants: Battle for Bikini Bottom.
Released around the same time: Call of Duty, Beyond Good & Evil, Prince of Persia: The Sands of Time, SpongeBob SquarePants: Battle for Bikini Bottom.
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Quick answers
CIMA: The Enemy — frequently asked questions
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