CIMA: The Enemy cover art

CIMA: The Enemy

For decades, the human race and the CIMA race have been in constant conflict with one another. As Ark J, your mission is to guard the gate between the two worlds, protect your appointed town, and ultimately…

17 November 2003

CIMA: The Enemy is a role-playing (rpg) developed by Neverland, released 17 November 2003 on Game Boy Advance.

Verified Sources: IGDB , Wikipedia

What CIMA: The Enemy is

CIMA: The Enemy is a role-playing (rpg) game developed by Neverland and released in 2003. It was published by Marvelous Entertainment. It is available on Game Boy Advance only.

The premise, in the publisher's words

For decades, the human race and the CIMA race have been in constant conflict with one another. As Ark J, your mission is to guard the gate between the two worlds, protect your appointed town, and ultimately, find peace. You'll progress through a nonlinear storyline while solving puzzles, exploring worlds, and battling enemies. The game includes a combat system that features both action and strategy elements. Another feature lets you activate non-playable characters to help you accomplish your goals.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are fantasy. It is a single-player game with no multiplayer component.

What it launched against

CIMA: The Enemy launched on 17 November 2003, within three weeks of Call of Duty, Beyond Good & Evil, Prince of Persia: The Sands of Time and SpongeBob SquarePants: Battle for Bikini Bottom.

Released around the same time: Call of Duty, Beyond Good & Evil, Prince of Persia: The Sands of Time, SpongeBob SquarePants: Battle for Bikini Bottom.

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Quick answers

CIMA: The Enemy — frequently asked questions

When did CIMA: The Enemy come out?
CIMA: The Enemy was released on 17 November 2003 for Game Boy Advance.

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