BadLands is a fighting developed by Steven Collins, released 31 December 1989 on Amiga, Amstrad CPC, Arcade and Atari ST/STE.
What BadLands is
BadLands is a fighting game developed by Steven Collins and released in 1989. It was published by Domark Software. It is available on Amiga, Amstrad CPC, Arcade, Atari ST/STE, Commodore C64/128/MAX and ZX Spectrum.
The premise, in the publisher's words
Badlands is effectively the spiritual successor to Atari's previous racing games Super Sprint and Championship Sprint. Similarly to the Sprint titles, Badlands pits three cars against each other in a three lap race around a small, single-screen circuit. Bonuses are present in the form of wrenches which can be traded for goods such as extra speed, extra acceleration or better tires Unlike the Sprint games, Badlands expands upon the formula, taking place in a post-apocalyptic environment and equipping each of the players with cannons. In reality, the cannons do little except to slow cars down by repeatedly shooting at them, but the shop between levels offers the possibility of arming the car…
How it plays
It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
What it launched against
BadLands launched on 31 December 1989, within three weeks of Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Denaris and Pipe Dream.
Released around the same time: Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Denaris, Pipe Dream.
Screenshots
All media
Quick answers
BadLands — frequently asked questions
When did BadLands come out?
If you like this