Astroclone cover art

Astroclone

Astroclone was published in 1984 by Hewson Consultants. Its working title was Seiclone, but was changed to avoid confusion with Vortex Software's similar-sounding Cyclone. The game combines shoot 'em up…

31 December 1985

Astroclone is an adventure developed by Graftgold, released 31 December 1985 on ZX Spectrum.

Verified Sources: IGDB

What Astroclone is

Astroclone is an adventure game developed by Graftgold and released in 1985. It was published by Hewson Consultants. It is available on ZX Spectrum only.

The premise, in the publisher's words

A team of crack pilots, soldiers and technicians were assembled to form a group known as the Clone Warriors. For months they trained for an unknown mission. At the end the Space Commander himself arrived for their final briefing. The Clone Warriors were led to a large chamber resembling a hospital ward with rows of couches fronted by monitor screens. The cloning device lowered and the room lights dimmed. The advanced Sei computers combined the data from each of the Clone Warriors to produce the master image of the Astro-Clone. The monitors flickered to life to show the static image of the 24 Star-sectors. The combined mind of the Clone Warriors recognised Sol in the top left corner where 15…
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.

What it launched against

Astroclone launched on 31 December 1985, within three weeks of Bomberman, Summer Games II, Highway Encounter and Mercenary.

Released around the same time: Bomberman, Summer Games II, Highway Encounter, Mercenary.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Astroclone — frequently asked questions

When did Astroclone come out?
Astroclone was released on 31 December 1985 for ZX Spectrum.

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