Highway Encounter
Highway Encounter is a strategy/action game played from a 3D isometric perspective in which you must successfully chaperone a bomb along a long, straight stretch of highway and into the alien base at the end…
Highway Encounter is a strategy developed by Vortex Software, released 31 December 1985 on Amstrad CPC, Commodore C64/128/MAX, MSX and Tatung Einstein.
What Highway Encounter is
Highway Encounter is a strategy game developed by Vortex Software and released in 1985. It was published by Gremlin Graphics Software Ltd.. It is available on Amstrad CPC, Commodore C64/128/MAX, MSX, Tatung Einstein and ZX Spectrum.
The premise, in the publisher's words
Highway Encounter is a video game published for the ZX Spectrum, Amstrad CPC, MSX, Commodore 64, Sharp MZ, and Tatung Einstein by Vortex Software in 1985. It was written by Costa Panayi who also coded Android, Android Two, TLL, Cyclone, and Revolution.
How it plays
It is played from a bird view / isometric perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.
How it was received
Highway Encounter holds a critic score of 90 out of 100. That places it above 93% of the 3,249 rated strategy games in our database, which average 72. Games released in 1985 averaged 70, so it scored 20 points above the year average.
What it launched against
Highway Encounter launched on 31 December 1985, within three weeks of Bomberman, Summer Games II, Mercenary and Nemesis. It reviewed better than 3 of the 4.
Released around the same time: Bomberman, Summer Games II, Mercenary, Nemesis.
Cheats and codes
We have not confirmed any working cheat codes for Highway Encounter yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Highway Encounter — frequently asked questions
When did Highway Encounter come out?
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