Zork Trilogy is an adventure, released 1 January 1987 on Amiga, Apple II, Apple IIGS and Atari 8-bit.
What Zork Trilogy is
Zork Trilogy was released in 1987. It was published by Digital Equipment Corporation. It is available on Amiga, Apple II, Apple IIGS, Atari 8-bit, Atari ST/STE, Commodore C64/128/MAX, DOS and Mac.
The premise, in the publisher's words
Zork is an interactive fiction computer game. Infocom released Zork as a commercial game for personal computers, split due to memory limits of personal computers compared to the mainframe system. The three titles released commercially were Zork: The Great Underground Empire – Part I in 1980 (later known as Zork I), Zork II: The Wizard of Frobozz in 1981, and Zork III: The Dungeon Master in 1982. Plot The original MIT version of Zork (also called Dungeon) combines plot elements from all three of the following games, which were made available for commercial sale. Zork I: The Great Underground Empire The game takes place in the Zork calendar year 948 GUE (although the passage of time is not…
How it plays
It is played from a text perspective. Its themes are fantasy. It is a single-player game with no multiplayer component.
What it launched against
Zork Trilogy launched on 1 January 1987, within three weeks of World Games, Gauntlet, The Sentinel and Rebelstar.
Released around the same time: World Games, Gauntlet, The Sentinel, Rebelstar.
Screenshots
All media
Quick answers
Zork Trilogy — frequently asked questions
When did Zork Trilogy come out?
Zork Trilogy was released on 1 January 1987 for Amiga, Apple II, Apple IIGS, Atari 8-bit, Atari ST/STE, Commodore C64/128/MAX, DOS and Mac.
If you like this