Zero Gravity
Zero Gravity is a futuristic take on Pong, where you control a paddle in fully three-dimensional space. Unlike the original, you can move your bat both horizontally and vertically to return the ball precisely…
Zero Gravity is an arcade developed by EAS Software, released 31 December 1988 on Amiga and Commodore C64/128/MAX.
What Zero Gravity is
Zero Gravity is an arcade game developed by EAS Software and released in 1988. It is available on Amiga and Commodore C64/128/MAX.
The premise, in the publisher's words
Zero Gravity is a futuristic take on Pong, where you control a paddle in fully three-dimensional space. Unlike the original, you can move your bat both horizontally and vertically to return the ball precisely. The game uses a split-screen view – the top half shows Player 1's perspective, the bottom shows Player 2's, even in single-player mode. You score points by getting the ball past your opponent. The side-walls feature eight tokens that trigger bonuses, speed boosts, point deductions, and other effects when hit.
How it plays
It is a single-player game with no multiplayer component. Available modes: Single player and Split screen.
What it launched against
Zero Gravity launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine.
Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Zero Gravity — frequently asked questions
When did Zero Gravity come out?
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