Zero Gravity cover art

Zero Gravity

Zero Gravity is a futuristic take on Pong, where you control a paddle in fully three-dimensional space. Unlike the original, you can move your bat both horizontally and vertically to return the ball precisely…

31 December 1988

Zero Gravity is an arcade developed by EAS Software, released 31 December 1988 on Amiga and Commodore C64/128/MAX.

Verified Sources: IGDB

What Zero Gravity is

Zero Gravity is an arcade game developed by EAS Software and released in 1988. It is available on Amiga and Commodore C64/128/MAX.

The premise, in the publisher's words

Zero Gravity is a futuristic take on Pong, where you control a paddle in fully three-dimensional space. Unlike the original, you can move your bat both horizontally and vertically to return the ball precisely. The game uses a split-screen view – the top half shows Player 1's perspective, the bottom shows Player 2's, even in single-player mode. You score points by getting the ball past your opponent. The side-walls feature eight tokens that trigger bonuses, speed boosts, point deductions, and other effects when hit.
Description from the publisher · source

How it plays

It is a single-player game with no multiplayer component. Available modes: Single player and Split screen.

What it launched against

Zero Gravity launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine.

Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Zero Gravity — frequently asked questions

When did Zero Gravity come out?
Zero Gravity was released on 31 December 1988 for Amiga and Commodore C64/128/MAX.

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