Yabba Dabba Doo!
In Yabba Dabba Doo the player has to help Fred win Wilma's heart. To do this he must build a house by collecting rocks and putting them in the right place. There are obstacles to this, small rocks get in the…
Yabba Dabba Doo! is an arcade developed by Taskset Ltd., released 31 December 1986 on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.
What Yabba Dabba Doo! is
Yabba Dabba Doo! is an arcade game developed by Taskset Ltd. and released in 1986. It was published by Quicksilva. It is available on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.
The premise, in the publisher's words
In Yabba Dabba Doo the player has to help Fred win Wilma's heart. To do this he must build a house by collecting rocks and putting them in the right place. There are obstacles to this, small rocks get in the way, turtles bite your ankles and pterodactyls drop rocks on you too. Also while you're away neighbours will pinch bits. Once the house is built, you have to get Fred a car so that he can get to the quarry to work, thus earning enough money to hire a dino crane to put the roof on. Progress is measured by points, these are gained as you build the house, get to work and finally find Wilma.
How it plays
It is played from a side view perspective. Its themes are action, comedy and fantasy. It is a single-player game with no multiplayer component.
Where it sits in the The Flintstones series
Yabba Dabba Doo! is the first of 22 entries we hold in the The Flintstones series. The next entry was The Flintstones in 1988.
What it launched against
Yabba Dabba Doo! launched on 31 December 1986, within three weeks of World Games, Gauntlet, The Sentinel and Rebelstar.
Released around the same time: World Games, Gauntlet, The Sentinel, Rebelstar.
Quick answers
Yabba Dabba Doo! — frequently asked questions
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