X-Perts cover art

X-Perts

Terrorists have taken control of a top-secret undersea weapons facility! Unless the U.N. meets their demands, the terrorists will detonate a deep-sea thermonuclear device that will tear the earth apart. Facing…

7 July 1996

X-Perts is an adventure, released 7 July 1996 on Sega Mega Drive/Genesis.

Verified Sources: IGDB

What X-Perts is

X-Perts was released in 1996. It was published by Tec Toy. It is available on Sega Mega Drive/Genesis only.

The premise, in the publisher's words

Terrorists have taken control of a top-secret undersea weapons facility! Unless the U.N. meets their demands, the terrorists will detonate a deep-sea thermonuclear device that will tear the earth apart. Facing global panic, the U.N. calls the X-PERTS, a 3-person ultra-secret counter-terrorist team. If the X-PERTS fail, the world pays! Play all three X-Perts at the same time and switch X-Perts during the game. Each X-Pert has unique attack weapons, technical skills, kill moves, and torture moves to extract information from human enemies. Use the X-Perts technical skills to hack computers and program robots. Real-world game play, where the game automatically saves the impact of your action…
Description from the publisher · source

How it plays

Its themes are action.

What it launched against

X-Perts launched on 7 July 1996, within three weeks of Super Mario 64, Nights Into Dreams..., Triple Play 97 and Star Gladiator Episode I: Final Crusade.

Released around the same time: Super Mario 64, Nights Into Dreams..., Triple Play 97, Star Gladiator Episode I: Final Crusade.

Quick answers

X-Perts — frequently asked questions

When did X-Perts come out?
X-Perts was released on 7 July 1996 for Sega Mega Drive/Genesis.

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