Wizardry Summoner
This spin-off entry in the Wizardry series has the player’s party searching for a forbidden book of ancient power for the king through various randomly generated dungeons. New to the series is the Summoner…
Wizardry Summoner is a role-playing (rpg) developed by Media Rings Corporation, released 21 December 2001 on Game Boy Advance.
What Wizardry Summoner is
Wizardry Summoner is a role-playing (rpg) game developed by Media Rings Corporation and released in 2001. It is available on Game Boy Advance only.
The premise, in the publisher's words
This spin-off entry in the Wizardry series has the player’s party searching for a forbidden book of ancient power for the king through various randomly generated dungeons. New to the series is the Summoner class, which can capture and summon creatures encountered in the labyrinths. Otherwise, gameplay follows the series’ traditional template: create a party in the sole town, explore maze-like dungeons, and fight in turn-based battles. A planned North American release was later cancelled.
How it plays
Its themes are fantasy. It is a single-player game with no multiplayer component.
Where it sits in the Wizardry series
Wizardry Summoner is the 31st of 48 entries we hold in the Wizardry series. The next entry was Wizardry Empire II: Legacy of the Princess in 2002.
What it launched against
Wizardry Summoner launched on 21 December 2001, within three weeks of Jak and Daxter: The Precursor Legacy, Super Mario World: Super Mario Advance 2, Silent Hill 2: Restless Dreams and Ikaruga.
Released around the same time: Jak and Daxter: The Precursor Legacy, Super Mario World: Super Mario Advance 2, Silent Hill 2: Restless Dreams, Ikaruga.
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Quick answers
Wizardry Summoner — frequently asked questions
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