Without Warning is an arcade developed by Circle Studio, released 28 October 2005 on PlayStation 2 and Xbox.
What Without Warning is
Without Warning is an arcade game developed by Circle Studio and released in 2005. It was published by Capcom. It is available on PlayStation 2 and Xbox. It runs on RenderWare.
The premise, in the publisher's words
Without Warning is a third-person, arcade-style shooter video game set in a vast chemical plant. In the midst of a brutal terrorist plot, the game follows the actions of the six playable characters; three Special Forces members, a security guard, a secretary, and a cameraman. Set over twelve hours, the feel of the game, storywise, is similar in style to the TV series 24. Without Warning was developer Circle Studio's only video game, before the company began focusing on DVD games as opposed to console games. It was also the first game that Capcom published that was developed by a Western company. Despite relatively high expectations during development, given the developers' previous work on…
How it plays
It is played from a third person perspective. Its themes are action. It is a single-player game with no multiplayer component.
How it was received
Without Warning holds a critic score of 40 out of 100. That places it above 4% of the 2,164 rated arcade games in our database, which average 70. Games released in 2005 averaged 67, so it scored 27 points below the year average.
What it launched against
Without Warning launched on 28 October 2005, within three weeks of Shadow of the Colossus, Need for Speed: Most Wanted, Call of Duty 2 and Sid Meier's Civilization IV. All of them reviewed better.
Released around the same time: Shadow of the Colossus, Need for Speed: Most Wanted, Call of Duty 2, Sid Meier's Civilization IV.
Official trailer
Sourced from the publisher’s YouTube channel. See all 2 videos →
Screenshots
All media
Quick answers
Without Warning — frequently asked questions
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