Wheels on Fire cover art

Wheels on Fire

WoF is probably the first commercial 3D racing game on the Amiga to use a voxel landscape, the kind of technology first made famous by Comanche on the PC. The undulating landscape is made up of chunky voxels…

31 December 1997

Wheels on Fire is an arcade, released 31 December 1997 on Amiga.

Verified Sources: IGDB

What Wheels on Fire is

Wheels on Fire was released in 1997. It was published by Verkosoft. It is available on Amiga only.

The premise, in the publisher's words

WoF is probably the first commercial 3D racing game on the Amiga to use a voxel landscape, the kind of technology first made famous by Comanche on the PC. The undulating landscape is made up of chunky voxels. The cars themselves and objects such as trees are 3D rendered bitmaps. Polygon objects making up the rest of the screen. You have the option of running practice laps or taking part in the 15-course championship. Weather conditions are varied. Between rounds, you can tune up your car. You can save and resume your career to disk.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Wheels on Fire launched on 31 December 1997, within three weeks of Resident Evil 2 (1998), Marvel vs. Capcom: Clash of Super Heroes, Gran Turismo and Klonoa: Door to Phantomile.

Released around the same time: Resident Evil 2 (1998), Marvel vs. Capcom: Clash of Super Heroes, Gran Turismo, Klonoa: Door to Phantomile.

Screenshots

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Quick answers

Wheels on Fire — frequently asked questions

When did Wheels on Fire come out?
Wheels on Fire was released on 31 December 1997 for Amiga.

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