We Love Katamari cover art

We Love Katamari

We Love Katamari, is a third-person puzzle-action video game where the player controls the Prince, the 5-centimeter-tall son of the god-like entity the King of All Cosmos, who rolls around a "katamari", a…

89 6 July 2005

We Love Katamari is an adventure developed by Keita Takahashi, released 6 July 2005 on PlayStation 2. The main story takes about 10 hrs to finish.

Verified Sources: IGDB , Wikipedia

What We Love Katamari is

We Love Katamari is an adventure game developed by Keita Takahashi and released in 2005. It was published by Electronic Arts. It is available on PlayStation 2 only.

The premise, in the publisher's words

We Love Katamari tells two stories: a self-referential story of how the King of All Cosmos is reacting to the unexpected success of Katamari Damacy, and an origin story of how the King of All Cosmos became the King of All Cosmos, met his wife, and had his son. Reaction to the success of Katamari Damacy: After completing his goal to recreate the stars in the sky, the King of All Cosmos was surprised to discover that he had many fans down on Earth. Thus begins We Love Katamari, where the King of All Cosmos seeks to help fulfill the wishes of his fans—with the help from his son and his son's cousins, who again travel Earth, rolling things up into a Katamari. The King of All Cosmos’s origin…
Description from the publisher · source

How it plays

It is played from a third person perspective. Its themes are action, comedy and party. It supports multiplayer. Local play supports 2 players. Available modes: Multiplayer, Single player and Split screen.

How it was received

We Love Katamari holds a critic score of 89 out of 100. That places it above 91% of the 7,525 rated adventure games in our database, which average 72. Games released in 2005 averaged 67, so it scored 22 points above the year average. Player ratings track closely with critics at 89, across 53 votes.

How long it takes, and what that costs

The main story runs about 10 hrs. Completing everything takes closer to 15 hrs, roughly 1.5 times the length of the critical path.

What it launched against

We Love Katamari launched on 6 July 2005, within three weeks of Battlefield 2, Advance Wars: Dual Strike, Ys: The Oath in Felghana and Chibi-Robo!. It reviewed better than 2 of the 4.

Released around the same time: Battlefield 2, Advance Wars: Dual Strike, Ys: The Oath in Felghana, Chibi-Robo!.

Cheats and codes

We have not confirmed any working cheat codes for We Love Katamari yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

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Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Dlc

Quick answers

We Love Katamari — frequently asked questions

When did We Love Katamari come out?
We Love Katamari was released on 6 July 2005 for PlayStation 2.
How long does it take to beat We Love Katamari?
The main story of We Love Katamari takes around 10 hrs, or 15 hrs for 100% completion.
Does We Love Katamari have multiplayer?
Yes. We Love Katamari supports multiplayer.

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