Vesper.5
In this game, you may take one step each day, and then you must wait for the next day. If you wish to complete the game, you will have to make it a part of your life for at least 100 days. Make a ritual out of…
Vesper.5 is an indie developed by Michael Brough, released 12 August 2012 on Mac and PC (Microsoft Windows).
What Vesper.5 is
Vesper.5 is an indie game developed by Michael Brough and released in 2012. It is available on Mac and PC (Microsoft Windows).
The premise, in the publisher's words
In this game, you may take one step each day, and then you must wait for the next day. If you wish to complete the game, you will have to make it a part of your life for at least 100 days. Make a ritual out of it. How will you incorporate it into your daily schedule? Will you tie it to an existing activity? Will you treat it as a ritual or merely a routine? Will you add to the ritual, embellishing it in your own way, making it yours? Meditate, say a prayer, think back over what has happened while you have been playing? Will you approach it alone or share it with another?
How it plays
It is a single-player game with no multiplayer component.
What it launched against
Vesper.5 launched on 12 August 2012, within three weeks of Dark Souls: Prepare To Die Edition, Counter-Strike: Global Offensive, Sleeping Dogs and Dark Souls: Prepare to Die Edition.
Released around the same time: Dark Souls: Prepare To Die Edition, Counter-Strike: Global Offensive, Sleeping Dogs, Dark Souls: Prepare to Die Edition.
Screenshots
All media
Quick answers
Vesper.5 — frequently asked questions
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