Uptime: A Cloud Provider Sim cover art

Uptime: A Cloud Provider Sim

You build it with your hands. Uptime drops you onto the floor of your own cloud provider, first person. Buy the servers, carry them to the rack, seat them with a satisfying click. Run the cable yourself: pull…

17 July 2026

Uptime: A Cloud Provider Sim is a simulator developed by RubyRack Games, released 17 July 2026 on Linux, Mac and PC (Microsoft Windows).

Verified Sources: IGDB , Steam

What Uptime: A Cloud Provider Sim is

Uptime: A Cloud Provider Sim is a simulator game developed by RubyRack Games and released in 2026. It is available on Linux, Mac and PC (Microsoft Windows). It runs on Godot Engine.

The premise, in the publisher's words

You don't manage a datacenter from a spreadsheet. You walk it. A first-person infrastructure sim where ports, power, fault domains, RSTP and BGP do real work, not flavour text. Readable for newcomers, honest for engineers.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are sandbox. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer and Single player.

What it launched against

Uptime: A Cloud Provider Sim launched on 17 July 2026, within three weeks of Assassin's Creed Black Flag Resynced, Beast of Reincarnation, Halo: Campaign Evolved and Big Walk.

Released around the same time: Assassin's Creed Black Flag Resynced, Beast of Reincarnation, Halo: Campaign Evolved, Big Walk.

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel. See all 2 videos →

Screenshots

All media

Quick answers

Uptime: A Cloud Provider Sim — frequently asked questions

When did Uptime: A Cloud Provider Sim come out?
Uptime: A Cloud Provider Sim was released on 17 July 2026 for Linux, Mac and PC (Microsoft Windows).

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