Uptime: A Cloud Provider Sim is a simulator developed by RubyRack Games, released 17 July 2026 on Linux, Mac and PC (Microsoft Windows).
What Uptime: A Cloud Provider Sim is
Uptime: A Cloud Provider Sim is a simulator game developed by RubyRack Games and released in 2026. It is available on Linux, Mac and PC (Microsoft Windows). It runs on Godot Engine.
The premise, in the publisher's words
You don't manage a datacenter from a spreadsheet. You walk it. A first-person infrastructure sim where ports, power, fault domains, RSTP and BGP do real work, not flavour text. Readable for newcomers, honest for engineers.
How it plays
It is played from a first person perspective. Its themes are sandbox. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer and Single player.
What it launched against
Uptime: A Cloud Provider Sim launched on 17 July 2026, within three weeks of Assassin's Creed Black Flag Resynced, Beast of Reincarnation, Halo: Campaign Evolved and Big Walk.
Released around the same time: Assassin's Creed Black Flag Resynced, Beast of Reincarnation, Halo: Campaign Evolved, Big Walk.
Official trailer
Sourced from the publisher’s YouTube channel. See all 2 videos →
Screenshots
All media
Quick answers
Uptime: A Cloud Provider Sim — frequently asked questions
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