Uncraft Me!
Uncraft Me! is a traditional side-scrolling platformer: Alex jumps through linear levels and tries to avoid a variety of instant death obstacles like lava pits, lasers or homing missiles. However, Alex uses a…
Uncraft Me! is a platform developed by Team Shuriken, released 26 June 2013 on Xbox 360.
What Uncraft Me! is
Uncraft Me! is a platform game developed by Team Shuriken and released in 2013. It is available on Xbox 360 only.
The premise, in the publisher's words
Uncraft Me! is a traditional side-scrolling platformer: Alex jumps through linear levels and tries to avoid a variety of instant death obstacles like lava pits, lasers or homing missiles. However, Alex uses a jetpack for jumping which allows travel longer distances per jump as usual. The jetpack only has a limited amount of fuel which is refilled when touching the ground. Reaching a checkpoint has two significances: Alex respawns here after death and it shoots away a part of the background. After reaching the end of the level, the whole background image is exposed and a Goddess freed. The player has an infinite amount of tries to master the challenges of the nine levels.
How it plays
It is played from a side view perspective. It is a single-player game with no multiplayer component.
What it launched against
Uncraft Me! launched on 26 June 2013, within three weeks of The Last of Us, Dota 2, Trine 2: Complete Story and Rogue Legacy.
Released around the same time: The Last of Us, Dota 2, Trine 2: Complete Story, Rogue Legacy.
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All media
Quick answers
Uncraft Me! — frequently asked questions
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