U.N. Squadron cover art

U.N. Squadron

Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of…

31 December 1990

U.N. Squadron is an arcade developed by Capcom, released 31 December 1990 on Commodore C64/128/MAX and ZX Spectrum.

Verified Sources: IGDB

What U.N. Squadron is

U.N. Squadron is an arcade game developed by Capcom and released in 1990. It was published by U.S. Gold. It is available on Commodore C64/128/MAX and ZX Spectrum.

The premise, in the publisher's words

Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of military aircraft-based scenarios. You choose one of three unique pilots; Shin Kazama, Micky Schymon or Greg Gates, each with varying abilities at damage repair, weapon handling and flying skill, and engage the enemy over a series of challenging missions. The player starts out with the weakest plane, the F8E Crusader, which can only be armed with a very basic range weapons. But, through completing various missions, enough cash can be raised to purchase higher-quality aircraft. These superior…
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

U.N. Squadron launched on 31 December 1990, within three weeks of Sengoku, A-Train, Spellbound and Colorado.

Released around the same time: Sengoku, A-Train, Spellbound, Colorado.

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Quick answers

U.N. Squadron — frequently asked questions

When did U.N. Squadron come out?
U.N. Squadron was released on 31 December 1990 for Commodore C64/128/MAX and ZX Spectrum.

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