UltraDeep cover art

UltraDeep

Endless falling game where you have to descend faster than the screen moves while avoiding obstacles to stay alive. You collect gems to charge up your ability and also purchase upgrades. Developed by Viqua…

13 October 2010

UltraDeep is a platform developed by Viqua Games, released 13 October 2010 on iOS.

Verified Sources: IGDB

What UltraDeep is

UltraDeep is a platform game developed by Viqua Games and released in 2010. It is available on iOS only.

The premise, in the publisher's words

Endless falling game where you have to descend faster than the screen moves while avoiding obstacles to stay alive. You collect gems to charge up your ability and also purchase upgrades. Developed by Viqua Games.
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are fantasy. It is a single-player game with no multiplayer component.

What it launched against

UltraDeep launched on 13 October 2010, within three weeks of Fallout: New Vegas, Super Meat Boy, Dragon Age: Origins - Ultimate Edition and God of War: Ghost of Sparta.

Released around the same time: Fallout: New Vegas, Super Meat Boy, Dragon Age: Origins - Ultimate Edition, God of War: Ghost of Sparta.

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

UltraDeep — frequently asked questions

When did UltraDeep come out?
UltraDeep was released on 13 October 2010 for iOS.

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