UDLR_Modify
To reach your goal, you must change yourself. This game can be difficult, but the difficulty curve dips down every time a new mechanic is introduced. If you get stuck, don't be afraid to skip ahead - there is…
UDLR_Modify is a puzzle developed by Ian Spadin, released 10 March 2024 on Linux and PC (Microsoft Windows).
What UDLR_Modify is
UDLR_Modify is a puzzle game developed by Ian Spadin and released in 2024. It is available on Linux and PC (Microsoft Windows). It runs on Godot.
The premise, in the publisher's words
To reach your goal, you must change yourself. This game can be difficult, but the difficulty curve dips down every time a new mechanic is introduced. If you get stuck, don't be afraid to skip ahead - there is no penalty for doing so! Progress is saved as long as you have third-party cookies enabled.
How it plays
It is played from a bird view / isometric perspective.
What it launched against
UDLR_Modify launched on 10 March 2024, within three weeks of Final Fantasy VII Rebirth, Balatro, Dragon's Dogma II and Pacific Drive.
Released around the same time: Final Fantasy VII Rebirth, Balatro, Dragon's Dogma II, Pacific Drive.
Screenshots
All media
Quick answers
UDLR_Modify — frequently asked questions
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