To Kill a God
An immersive action roguelite experience with a groundbreaking skill system that allows you to craft your own skill tree. unlock the true potential of your character, delivering an ever-evolving experience.
Time until release
To Kill a God is an indie developed by Glitch Factory, releasing 31 December 2026 on Linux and PC (Microsoft Windows).
What To Kill a God is
To Kill a God is an unreleased indie game in development at Glitch Factory, currently scheduled for 31 December 2026. It is available on Linux and PC (Microsoft Windows). It runs on Unity.
The premise, in the publisher's words
An immersive action roguelite experience with a groundbreaking skill system that allows you to craft your own skill tree. unlock the true potential of your character, delivering an ever-evolving experience.
How it plays
It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.
What you need to run it
The minimum specification calls for 2.8 GHz Dual Core CPU, 2 GB RAM and GeForce GTX 660, Radeon R7 370 or equivalent with 2 GB of video RAM. At 2GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 1GB.
Official trailer
Sourced from the publisher’s YouTube channel. See all 3 videos →
Screenshots
All media
Quick answers
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