Time Gentlemen, Please! cover art

Time Gentlemen, Please!

Ben There, Dan That! and Time Gentlemen, Please! are a couple of rip-roaring point-and-click adventure games . With tongue firmly in cheek, sit back, relax, and put your mind to work solving puzzles, and…

90 2 July 2009

Time Gentlemen, Please! is an adventure developed by Zombie Cow Studios, released 2 July 2009 on PC (Microsoft Windows).

Verified Sources: IGDB , Steam , Wikipedia

What Time Gentlemen, Please! is

Time Gentlemen, Please! is an adventure game developed by Zombie Cow Studios and released in 2009. It is available on PC (Microsoft Windows) only. It runs on Adventure Game Studio.

The premise, in the publisher's words

Time Gentlemen, Please! is a point-and-click adventure game developed by Zombie Cow Studios. It is the sequel to the freeware game Ben There, Dan That! and was commercially released on July 2, 2009. As with the first game, Time Gentlemen, Please! was created using the Adventure Game Studio engine.
Description from Wikipedia · source

How it plays

It is played from a side view perspective. Its themes are comedy. It is a single-player game with no multiplayer component.

How it was received

Time Gentlemen, Please! holds a critic score of 90 out of 100. That places it above 92% of the 7,525 rated adventure games in our database, which average 72. Games released in 2009 averaged 67, so it scored 23 points above the year average.

How long it takes, and what that costs

A full completion run takes around 5 hrs.

What you need to run it

The minimum specification calls for Pretty much anything post-millennial, anything that runs DirectX 9.0c for particle effects., Anything over 256MB should do, anything that runs DirectX 9.0c for particle effects. of RAM and Any DirectDraw compatible. PixelShader 1.4/ DirectX 9.0c capable card required for particle effects.. At 0GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today.

Full requirements and PC checker →

What it launched against

Time Gentlemen, Please! launched on 2 July 2009, within three weeks of The Elder Scrolls IV: Oblivion Game of the Year Edition, Trine Enchanted Edition, Trine and The Secret of Monkey Island: Special Edition. It reviewed better than 3 of the 4.

Released around the same time: The Elder Scrolls IV: Oblivion Game of the Year Edition, Trine Enchanted Edition, Trine, The Secret of Monkey Island: Special Edition.

Cheats and codes

We have not confirmed any working cheat codes for Time Gentlemen, Please! yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Screenshots

All media

Quick answers

Time Gentlemen, Please! — frequently asked questions

When did Time Gentlemen, Please! come out?
Time Gentlemen, Please! was released on 2 July 2009 for PC (Microsoft Windows).
What are the minimum PC requirements for Time Gentlemen, Please!?
At minimum, Time Gentlemen, Please! needs Pretty much anything post-millennial, anything that runs DirectX 9.0c for particle effects., Anything over 256MB should do, anything that runs DirectX 9.0c for particle effects. of RAM, Any DirectDraw compatible. PixelShader 1.4/ DirectX 9.0c capable card required for particle effects. graphics, 150 MB of storage.
How many GB is Time Gentlemen, Please!?
The PC version needs about 0.1 GB of storage, going by the storage line in the system requirements ("150 MB"). Updates can add to that, and console versions have their own sizes, which are not listed here.

If you like this

Games like Time Gentlemen, Please!

See all