Thrust Fall cover art

Thrust Fall

The ultimate experience of freedom and speed. Thrust your way through asteroid fields, speedways and deserted colonies at speeds never before achieved—until now. Thrust Fall isn't for the faint of heart. It's…

TBA

Thrust Fall is an arcade developed by Daniel Paul Griffin on Meta Quest 3.

Verified Sources: IGDB

What Thrust Fall is

Thrust Fall was developed by Daniel Paul Griffin. It is available on Meta Quest 3 only. It runs on Godot.

The premise, in the publisher's words

The ultimate experience of freedom and speed. Thrust your way through asteroid fields, speedways and deserted colonies at speeds never before achieved—until now. Thrust Fall isn't for the faint of heart. It's a physics playground that gives complete control to the player. Your VR controllers become your thrusters. Feel the tension as you narrowly avoid collisions, and the satisfaction when you perfectly execute a maneuver.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.

Official trailer

Announcement Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

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