The Second World
The Second World is a turn-based strategy game set in a science-fiction scenario. The play world is divided into 25 countries and four opponents (optionally all of them can be controlled by humans) want to…
The Second World is a point-and-click, released 31 December 1990 on Amiga, Atari ST/STE, Commodore C64/128/MAX and DOS.
What The Second World is
The Second World was released in 1990. It was published by Magic Bytes LLC. It is available on Amiga, Atari ST/STE, Commodore C64/128/MAX and DOS.
The premise, in the publisher's words
The Second World is a turn-based strategy game set in a science-fiction scenario. The play world is divided into 25 countries and four opponents (optionally all of them can be controlled by humans) want to become the leading force. This is either achieved by gaining control over 15 countries (either by buying them or with force), driving all competition out of the business or getting a certain amount of victory points with economic or belligerent achievements. Gameplay focuses on economical management and can be seen as expanded Kaiser. During each round (which represents three months), the player can adjust the setting screws of the countries, e.g by hiring agents (can be sent on special…
How it plays
It is played from a bird view / isometric perspective. Its themes are science fiction. It is a single-player game with no multiplayer component.
What it launched against
The Second World launched on 31 December 1990, within three weeks of Sengoku, A-Train, Spellbound and Colorado.
Released around the same time: Sengoku, A-Train, Spellbound, Colorado.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
The Second World — frequently asked questions
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